I’m Joseph, a one-man indie dev on a mission to create "easy to learn, challenging to master" mobile experiences.
By day, I’m literally mixing cement and laying bricks for my family’s new home. By night, I’m coding high-octane arcade puzzles and deep, atmospheric lore. Between the manual labor of construction and managing a chaotic household of 10 dogs and 4 cats, I build games that respect your time.
My Philosophy: The "Grandma Rule." If a game isn’t intuitive enough for my elderly relatives to pick up and play, it’s not finished.
What you’ll find here:
secostudios.com Delivering bite-sized worlds to the world, one brick at a time.